Solid 4K card
Great performer. Only complaint: at 4K with ray tracing in Alan Wake 2, I see VRAM-related stutters. Had to lower textures from Ultra to High.
NVIDIA GeForce RTX 5080 — High-end Blackwell GPU with 16GB GDDR7. Excellent 4K gaming and content creation. DLSS 4 with Multi Frame Generation.
| Chipset | RTX 5080 |
| Video Memory | 16 GB GDDR7 |
| Ray Tracing | Yes |
| Upscaling | DLSS 4 |
| TDP | 360 W |
| Recommended PSU | 850 W |
| PCIe Version | 5.0 x16 |
| PCIe Lanes | x16 |
| Card Length | 304 mm |
Great performer. Only complaint: at 4K with ray tracing in Alan Wake 2, I see VRAM-related stutters. Had to lower textures from Ultra to High.
Upgraded from RTX 3070. Handles 4K at 90-110fps with DLSS 4 in every AAA game I've tried. Runs cool (68C under load) and quiet. $699 is a lot but for the performance, it's justified.
Blender renders are 3x faster than my old 3080. However, for complex scenes with lots of geometry and textures, the 16GB VRAM fills up fast and I have to use out-of-core rendering. Would have paid extra for a 24GB version.
I owned a 4080 before this. In raster, this is 8% faster. The real win is DLSS 4 Multi Frame Gen. But if you own a 4080 Super, don't waste your money.